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Development of Educational Games for Learning Waste Management
Eri Satria*, Leni Fitriani, Yudistira Surya Muhsin, Dewi Tresnawati

Department of Informatics
Sekolah Tinggi Teknologi Garut
Jalan Mayor Syamsu no 1, Garut 44151, Indonesia

*erisatria[at]sttgarut.ac.id


Abstract

The waste problem is caused by peoples behavior that does not care about environmental cleanliness. This study aims to create an Android-based game education application as a means to educate the public in managing waste. The method used is the multimedia development life cycle, consisting of concept, design, material collecting, assembly, testing and distribution. The results of the study are in the form of design and development of edugame applications on waste classification, targeting primary school children. The edugame design consists of 3 levels, adapted to the classification of waste types: organic, non-organic and toxic. The application is built on the Android platform with the concept of an adventure game that provides users with real-world experience in managing waste properly. Edugame application is expected to be an alternative in learning to the community in maintaining environmental cleanliness.

Keywords: Educational games; Waste; Android

Topic: Computer Science

Plain Format | Corresponding Author (Eri Satria)

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