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Development of Sparkol Videoscribe on Mathematical Representation
T Tutut Widiastuti A (a), Ana Faiqoh (a*), Rahayu Kariadinata (a), Hamdan Sugilar (a)

(a) Departement of Mathematics Education, UIN Sunan Gunung Djati Bandung
Jl. A.H. Nasution 105, Bandung 40614, Indonesia
*anafaiqoh98[at]gmail.com


Abstract

This research aims to develop sparkol videoscribe based animation videos on mathematical representation. This research and development use the ADDIE development model (analysis, design, development, implementation, evaluation). This animated video was validated by education experts and media experts, then limited testing was carried out on junior high school students. The results showed that sparkol videoscribe based animation video is a mathematics learning media that has been validated and gets positive responses from students so that it can be used in the process of learning mathematics. Also, the test results of students after learning to use sparkol videoscribe based video animation showed that as many as 7 students obtained a percentage of 28% with incomplete categories, while for 18 students obtained a percentage of 72% with complete categories. Therefore, sparkol videoscribe based animation videos provide good learning outcomes for students mathematical representation capabilities as seen from the percentage of students in achieving a KKM value of 72% with effective criteria

Keywords: Animated Video; Mathematical Representation; Sparkol VideoScribe

Topic: Computer and Communication Engineering

Plain Format | Corresponding Author (Ana Faiqoh)

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