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DEVELOPMENT OF BASIC GULAT TECHNIQUES (JOINT LOCK) LEARNING MEDIA BASED ON DIGITAL Universitas Pendidikan Indonesia Abstract This research is a continuation of previous research on digitizing learning basic techniques of clinch fighting and leverage wrestling. The purpose of this study is to develop digital-based Wrestling (Joint Lock) basic technique learning products to improve the quality of learning outcomes which is marked by an increase in cognitive, affective, and psychomotor abilities in the process of learning basic wrestling techniques using the joint lock wrestling technique digitization approach. The method used is Research and Development (R&D). This method is used to develop digital-based wrestling learning, which is specialized in joint locking techniques. During the digitization process using the AVS Video Editor application with an intuitive interface, this application is suitable for use in the process of digitizing basic wrestling techniques and has very complete and useful features for the video editing process. The subjects of this study were wrestling athletes who won the overall student national championships. The results of this study created the development of digital-based learning media for basic techniques of wrestling (joint lock). The conclusion in this study is that the learning media for the basic technique of wrestling is effectively used for the learning process. The implications of this study will be discussed. Keywords: Digital, Learning Media, joint lock Topic: Sport Pedagogy |
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