Development of Online Learning Media Based on Telegram Chatbot (Case Studies : Programming Courses)
Mochamad Iqbal Ardimansyah (a*), Mochammad Haldi Widianto (b)

a) Software Engineering Department, Indonesia University of Education
229 Dr. Setiabudi Street, Bandung 40514, West Java, Indonesia.
*iqbalardimansyah[at]upi.edu

b) Informatics Departement, School of Computer Science, Bina Nusantara University
9 K.H. Syahdan Street, Jakarta Barat 11480, Jakarta
mochamad.widianto[at]binus.ac.id


Abstract

The Covid-19 pandemic has affected various aspects of life, one of which is education. In some certain areas, at this time the government has issued an interim policy that education provider institutions such as college, schools and its kind to conduct learning activities from home. The existence of this policy makes a change in learning patterns that are usually face-to-face to being forced to apply distance learning methods (online learnings). The limited internet quota, space and time during online learning, as well as different levels of understanding of each student make teaching methods with question and answer also hampered. The solution to that problem, we propose online learning media using telegram chatbot. The purpose of this research is to make the telegram chatbot as an online learning media with case studies of programming courses, so that be expected students can get learning with the way questions and answers about programming that can be accessed anytime and anywhere, without having to always tied to the lecturer. The telegram chatbot development method using the Prototype Method which is divided into three main stages, which are (1) system requirements analysis, (2) system design and development, and (3) evaluation.

Keywords: Development; Education; Online Learning Media; Chatbot; Telegram;

Topic: Computer-based learning

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