THE INFLUENCE OF “AHOEYY” EDUCATIONAL GAME MEDIA ON STUDENTS UNDERSTANDING AND LEARNING MOTIVATION IN SOCIAL SUBJECT Neni Nadiroti Muslihah1, Eko Fajar Suryaningrat 2, Abdul Hakim 3
Institut Pendidikan Indonesia Garut
Abstract
The purpose of this study was to determine the effect of educational game media "Ahoeyy" on social studies learning activities in the classroom. This research was also conducted to determine the increase in students understanding and motivation to learn social studies after the application of the educational game media "Ahoeyy". The results of the research that have been conducted shows that the students understanding ability in social studies learning has increased, and based on the overall indicators seen through the student learning motivation questionnaire resulted in a good category. So it can be concluded that the influence of the educational game media "Ahoeyy" is well implemented.
Keywords: educational game media, social studys comprehension ability, learning motivation, primary school student.