Game-based E-learning for more Fun with Physics Science
Siscka Elvyanti (a*), Tari Pramanik (b)

Electrical Engineering of Education Department, Universitas Pendidikan Indonesia


Abstract

Covid-19 pandemic forces learning to be carried out online, so that it can be continued. One of online media can be used as fun and effective as possible is e-learning website. This games-based website is one of platform to bridge learning between teachers and students. This e-learning game-based media makes students to be more active in learning, so that there will be a very active two-way communications. Teachers are expected to be motivated by using this online technique to make teaching materials continuously in order to create active students. This research case study is applied to the Physics Subject of Energy material.

Keywords: games, e-learning, physics, energy

Topic: Pedagogical Innovations in TVET

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