Using Proteus Software-based Instructional Media to Promote Students^ Concept Mastery in Programming and Microcontroller Subject
S Hanif(a*), D L N Fauzi (b), and E A Juanda (b)

a) Departemen Pendidikan Matematika dan Ilmu Pengetahuan Alam, Universitas Indraprasta, Jl. Nangka No. 58, Jakarta Selatan 12530, Indonesia
Jl. Nangka Raya No.58
hanifsofi[at]gmail.com
b) Departemen Pendidikan Teknik Elektro, Universitas Pendidikan Indonesia, Jl. Dr. Setia Budhi No. 229, Bandung 40154, Indonesia


Abstract

Microcontroller has been applied in industries to solve engineering problem, but learning process in some vocational high school still have a limitation to construct instructional media simulation for students. This research aims to investigate the effect of using Proteus software as instructional media on students^ concept mastery. The method that used in this research was quasi experimental design using non-equivalent control group design. Instructional media in the experimental group was using Proteus software, while the control group was using Power Point. The sample was chosen by purposive sampling technique with 60 participants. Both of experimental group and control group consists of 30 students. The result shows the improvement of students^ concept mastery in the experimental group was obtained 0.60 and for the control group was 0.38. Based on the result Proteus software gives the better effect in improving students^ concept mastery, so it can be considered as one of an alternative instructional media that can be used in vocational high school.

Keywords: Microcontroller- Proteus Software- Students^ Concept Mastery- Instructional Media

Topic: Computer Science Education

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