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Intertextual-Based Educational Game on the Effect of Concentration on Equilibrium Shifts
Wiji Wiji and Tiara Hazar Insani

Universitas Pendidikan Indonesia


Abstract

This research is aimed to produce an intertextual-based educational game on the concept of the effect of concentration on equilibrium shift. The research stages include analysis of existing educational games- analysis of Basic Competencies, multiple representations, and misconceptions- making flowcharts and storyboards- educational game development and validation- as well as trials and teacher and student responses. Educational games on the concept of the effect of concentration on equilibrium shift have been declared valid by 5 experts with chemistry, chemistry education, and multimedia backgrounds. Teacher respondents gave positive responses to the application of learning principles, clarity of learning steps, characters or animations, videos, and navigation. Students gave positive responses to aspects of interest, involvement, understanding of concepts, appearance, and usefulness of educational games.

Keywords: educational games, intertextual, equilibrium shift

Topic: Chemistry Education

Plain Format | Corresponding Author (Wiji Wiji)

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