ETHNOMATHEMATICS: THE IMPACT OF LEARNING MATHEMATICS WITH THE TRADITIONAL ^KUCING RABUN^ GAME ON UNDERSTANDING THE CONCEPT OF CIRCLES Yumiati (a*), Saleh Haji (b), Annisa Al Karimah (c)
a) Universitas Terbuka
*yumi[at]ecampus.ut.ac.id
b) Universitas Bengkulu
c) SDN 19 Rejang Lebong, Bengkulu
Abstract
Students^ understanding of mathematical concepts is influenced by various learning factors, including the learning model used by the teacher. This study aims to determine the impact of learning mathematics using the traditional game ^kucing rabun^ on understanding the concept of circles. The method used is the descriptive method. A sample of 22 students and a population of 65 students of class VI SDN 19 Rejang Lebong, Bengkulu. Data collection techniques used tests (pre-test and post-test) and questionnaires (attitudes and responses). The instrument consisted of 7 questions about circles, 5 objective questions, and 2 essay questions each. The attitude and response instruments each contain ten statements. Data were analyzed qualitatively and quantitatively by using t-test and n-gain. The study results show that learning mathematics using the traditional game ^kucing rabun^ positively impacts understanding the concept of ^circles^ for SDN 19 Rejang Lebong, Bengkulu class VI students. The average score for understanding the concept of ^cartesian coordinates^ for students is 81.2, better than for students taught using conventional learning, which is 72.3. There was an increase in the understanding of ^cartesian coordinates^ of students taught using traditional ^kucing rabun^ game-based mathematics learning of 0.50 (at a moderate increase), greater than conventional learning of 0.23 (at a low increase). Students enjoy learning mathematics using the traditional ^kucing rabun^ game with a score of 4.3 on a scale 5. In addition, students positively appreciate the ^kucing rabun^ game culture of 4.2. Learning mathematics that utilizes traditional games is very well used in instilling mathematical concepts.