The Development of ^HUPROSED^ on Human Reproductive System Topic Integrated with Comprehensive Sexually Education Putri Sekar Melati*, Eka Cahya Prima, and Eliyawati
International Program on Science Education, Faculty of Mathematics and Science Education, Universitas Pendidikan Indonesia, Jl. Dr. Setiabudhi No. 229, Bandung 40154, Indonesia
Abstract
Currently, Indonesian schools teach limited aspects of reproductive health across their subjects. Sex is considered taboo, and as a result talk about sex is filled with myths. In the other hands, inappropriate sexually education from western comes into Indonesia those are many things that can not be agreed with Indonesia social norms, religious restrictions and moral. Science teacher has role to prevent those problem by Integrating sex education on human reproductive system topic. The right source about sex education also important in order to prevent students^ misconception. This research aims to develop the ^HUPROSED^ android game application as a learning media on reproductive system topics that integrated with comprehensive sexually education. The subject of this research is expert and student. Expert chosen in this research are one science expert, one media expert, two science teacher, and one computer teacher. Students chosen in this research are thirty students in 9 grades at one junior high school. The gamification aspects were chosen to make the game were goals, science content, and challenging environment. The expert gave feedbacks in both about their media and the quality of the content aspects. Students were asked about their agreement level of the gamification elements and the effect of gamification. The effect of gamification asked were motivation, joyless, convenience, addiction, understanding improvement, attractiveness, and instructiveness.
Keywords: Game Based Learning- Human Reproductive System - Sexually Education