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Gamification Learning Model on Mathematics Teachers Perspective in Bandung
Muhammad Ghiyats Ristiana, Dadang Juandi, Sulistiawati

Universitas Pendidikan Indonesia


Abstract

As a teacher we have to adapt with and used new learning model. We should know that students want the learning to become different from before. This study aims to know opinion of mathematics teachers about games and gamification learning model. In order to do so, we retrieved data using an online questionnaire which contain of opinion of teacher^s questions about gamification learning model. There are 87 mathematics teachers in Bandung that participate in this study. The result shows that 66,7% mathematics teachers agree that games are good, 82,8% agree that games will effective if it used in learning, and most of them want to try the gamification learning model. Teacher^s opinion said that the design should 1) can be done without teacher and make students curious- 2) prioritize delivering the concepts- 3) have different level of difficulty- 4) have rewards and punishments- and 5) Held tournaments sometimes. Based on the results, we can conclude that most of mathematics teachers in Bandung believe that games can increase logical thinking of people because most of game require a good logical thinking to solve the problem. Then, they also believe that games can be used for more interested learning.

Keywords: Gamification, Teachers, Mathematics

Topic: Mathematics Education

Plain Format | Corresponding Author (Muhammad Ghiyats Ristiana)

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