Application of Unplugged Computer Science in Teaching Software Engineering to Improve Students^ Cognitive Eka Fitrajaya Rahman, Zakia Thifal Qathrunnada, Wahyudin, Lala Septem Riza
Department of Computer Science Education, Universitas Pendidikan Indonesia
Abstract
This research is motivated by the lack of equitable distribution of technology in the territory of Indonesia, so that technology education in some remote areas is difficult to advance and develop with the times. The lack of facilities in schools to support teaching and learning activities in remote areas greatly hampers the progress and development of technological education to students. Especially for vocational students in the field of Information and Communication Technology Expertise. Therefore, the purpose of this research is to design and apply the Computer Science Unplugged (CSU) learning method which is documented in the form of interactive multimedia for students of SMK majoring in RPL. This study was to determine the effect of the CSU learning method on students^ cognitive. Interactive Multimedia created as documentation to make it easier for teachers to understand the CSU ideas raised in this study. The research method used is quantitative with the development model used is ADDIE (Analyze, Design, Development, Implementation, Evaluate), with a sample of class XII RPL SMK students Lembang Tourism Development. From this study the results obtained: (1) a percentage value of 87.98% which is interpreted as ^Very Good^ by media experts. (2) Interactive Multimedia can improve students^ cognitive obtained from the average gain index of 0.53 with the criteria of ^Medium^ effectiveness. (3) Students and teachers gave good responses to interactive multimedia described in the 2004 multimedia mania assessment with an overall average of 92.90% which was categorized as ^Very Good^.