User Experience Evaluation: Initial Study to Build Physical Education Learning Application Products for Elementary School Students Mesa Rahmi Stephani(a*), Gano Sumarno(a), Ricky Wibowo(a), Erna Piantari(b), Isti Kumalasari(c), Wulandari Putri(a)
a)Physical Education Teacher Education for Elementary School, Universitas Pendidikan Indonesia
Jalan Dr. Setiabudhi No. 229, Bandung 40154, Indonesia
*mesarahmistephani[at]upi.edu
b) Computer Education, Universitas Pendidikan Indonesia
c) Sports Nutrition, Universitas Pendidikan Indonesia
Abstract
Currently, many Android-based physical education applications have emerged to help students understand physical education lessons. However, many of the existing applications have not answered the user^s needs. Thus, this study aims to determine the user experience of the existing physical education and sports applications as the basis for developing applications that are more functional and user-friendly. The research was conducted by interview method. Respondents who participated voluntarily were 9 people who came from representatives of teachers, school principals, stakeholders from the education office, youth and sports office, and elementary school students aged between 10-12 years. The results show that users are less interested in existing applications. Too much text and too small a font size make users not very interested in using the application. Adaptation of the User Interface is proposed to reduce the negative impact of the constraints found today so as to make users benefit and get a satisfying experience.
Keywords: Physical Education, User Experience, Technology