High School Student Creativity Profile in Physics Learning and the Potential of Engineering Design Process-Based Learning Implementation to Increase Student Creativity Ujang Sudrajat (a), Didit Ardianto (b), Anna Permanasari (b)
(a) Postgraduate students in the Science Education Study Program, Pakuan University
(b) postgraduate lecturer in the Science Education Study Program, Pakuan University
Abstract
Creativity is a key for success to face the globalization, and really need to be trained to students for 21st century skills. One of the recommended learning approaches is the Engineering Design Process (EDP), which is a new trend in science education reform. The research has profiled the creativity of senior high school students in learning Physics, as well as teachers^ perceptions of the EDP approach. Descriptive method is done by quantification of data to facilitate analysis. The data collection techniques used were questionnaires and interviews with students and teachers. The research subjects were class XII students and science teachers at a well-known private school in Bogor City, West Java, Indonesia. The results of filling in the student questionnaire showed that 3.36% had low creativity, 38.66% had moderate creativity, 55.46% had high creativity and the remaining 2.52% had very high creativity. The results of the interviews and filling out the science teachers^ questionnaires at the school indicated that generally 60% of the teachers used a problem-based learning model in their learning. When learning with the Engineering Design Process (EDP) approach was introduced, which was one of the innovative learning approaches, teachers generally did not know about it. After receiving an explanation that EDP-based learning is very prospective for training creativity, providing open-ended problem solving and learning from failure, and other EDP characteristics, science teachers are very enthusiastic about trying it in learning, and are willing to be involved in research on the implementation of EDP-based learning.
Keywords: 21st century skills, Engineering Design Process, student^s creativity