The influence of jigsaw cooperative learning model based on video animation on student self-efficacy Yasir Nurhakim (a*), Any Fitriani (b), Wawan Setiawan (b)
a) Department of Natural Sciences Education, Indonesia University of Education, Jl. Setiabudi No. 229, Bandung 40154, Indonesia
*yasirnurhakim07[at]gmail.com
b) Indonesia University of Education, Jl. Setiabudi No. 229, Bandung 40154, Indonesia
Abstract
This study is aimed to analyze the influence of cooperative jigsaw on students^ self-efficacy. The population of this study is seven grade students an academic year of 2019-2020. Sampling purposively, two classes of the seventh grades. The research method of this study was blended with embedded design. The instruments of this study were the self-efficacy questionnaire, interview transcription, and observation sheet. The data from the questionnaire were analyzed by t-test, meanwhile, interview transcription and observation sheets became supplement findings. The finding showed that self-efficacy of experiment and control class Sig. (0,005) < α (α = 0.05) which means there was a difference between students with animation video cooperative jigsaw and with an only cooperative jigsaw.
Keywords: Cooperative Jigsaw- Self-Efficacy- Learning Model