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301 Computer Science ABS-35

Active Learning by Increasing Model Likelihood for Gaussian Mixture Models Classifiers
Bambang Heru Iswanto

Universitas Negeri Jakarta


Abstract

A crucial problem in many classification tasks is to acquire labeled data, while a large amounts of unlabeled data are available. One way to overcome these problems is to apply an active learning process. This technique aims to select the most valuable examples or instances for labeling and to build an optimal generative classifier. In this paper, we propose an active learning algorithm for Gaussian mixture model classifiers to select the most informative examples called the increasing model likelihood (IML). The method assumes a large pool of unlabeled examples be available and selects an instance for labeling that maximize likelihood of the model. Simulation and experimental results show that the proposed method outperforms the passive learning method, can reduce the labeling cost over 60% on binary datasets, and more robust in handling noisy data.

Keywords: Active Learning, Likelihood, Gaussian Mixture Models, Classification

Share Link | Plain Format | Corresponding Author (BAMBANG HERU ISWANTO)


302 Computer Science ABS-1062

Designing and Analyzing Electronic Student Worksheet Based on Kvisoft Flip Book Maker for Elementary School Student
Iskandar Ladamay (a), Farida Nur Kumala (b), Romia Hari Susanti (c), Nurul Ulfatin (d), Bambang Budi Wiyono (e), Sri Rahayu (f)

a) Civic Education Study Program, Universitas Kanjuruhan Malang
Jalan S. Supriadi 48, Malang 65148, Indonesia
b) Elementary School Teacher Education Study Program, Universitas Kanjuruhan Malang
c) Counseling Guidance Study Program, Universitas Kanjuruhan Malang
d) Educational Management Study Program, Universitas Negeri Malang
Jalan Semarang 5, Malang 65145, Indonesia
e) Educational Management Study Program, Universitas Negeri Malang
f) Elementary School Teacher Education Study Program, Universitas Kanjuruhan Malang

*Corresponding Author E-mail: srisk[at]unikama.ac.id


Abstract

LKPD electronics must be well studied to fit the 21st century developments, one of which is that students have High Order Thingking Skills (HOTS). The purpose of this study was to analyze the LKPD Electronics for Elementary Students in Indonesia. This study uses a quantitative descriptive analysis method with an observation sheet instrument adjusted to the criteria of an electronic worksheet. The indicator worksheet criteria used consists of content, language, cognitive level and presentation (features used). The analysis shows that E-LKPD in Indonesia 70% of content is appropriate, 79% cognitive level is still at the C1-C3 level, 75% of the language used is appropriate, features used are 50% and 64% easy to use. Recommendations from research results are needed instruments that develop students HOTS abilities so as to stimulate students to interpret and analyze information that ultimately students are able to reason and solve problems in daily life. In addition it is necessary to develop LKPD electronics that have interesting features and are easy to use to help and motivate students in learning. The implication of this research is that an appropriate evaluation instrument will be able to develop students thinking abilities and interest in learning.

Keywords: Worksheet, Electronic, LKPD

Share Link | Plain Format | Corresponding Author (Sri Rahayu)


303 Computer Science ABS-295

Edmodo for Number Sense
Muhamad Ramdan Rifai, Asep Jihad and Hamdan Sugilar(*)

Department of Mathematics Education, UIN Sunan Gunung Djati Bandung


Abstract

The aim of this research for knowing the increase of students number sense by using Edmodo. This study uses quasi-experiment method with a tutorial model conducted on class VII students one of junior high school in Bandung City. The instruments research test about number sense. Based on the results of research show that student who get Edmodo learning with n-gain score average (0,11) better than students who get conventional learning with n-gain score average (0,06). Thus learning with Edmodo can be used as an alternative to improve number sense students.

Keywords: Edmodo, Number Sense

Share Link | Plain Format | Corresponding Author (Muhamad Raamdan Rifai)


304 Computer Science ABS-44

Mobile Apps Design for Sustainable Agriculture in Mali-West Africa
Jaouja Maiga, Suyoto, Pranowo

Universitas Atma Jaya Yogyakarta


Abstract

In Mali, agricultural activities such as seeding, harvesting and irrigation play a significant role in productivity. These activities must be carried out appropriately and, above all, at an appropriate time to achieve excellent performance. Unfortunately, most farmers are unaware of the impact of these activities on the yield of their crops. This study aims to help farmers and youth people wishing to gather information needed in the field of agriculture entrepreneurship through a mobile application (mobile apps). The apps designed is mainly used to disseminate information to farmers on how to carry out various agricultural activities such as details information about the type of crops, fertilizers, pesticides, selling and buying a product of agriculture, etc. These apps help farmers and youth people improve their agricultural productivity and do not cause harm to the environment. So the apps help them for sustainable agriculture to make better land management decisions.

Keywords: Sustainable agriculture, entrepreneurship agriculture, mobile apps

Share Link | Plain Format | Corresponding Author (Jaouja Maiga)


305 Computer Science ABS-1068

Comparative Analysis of Feature Extraction Techniques for Authentification of Brand Perfume using Electronic Nose
Adhytia Tungga, Riser Fahdiran, and Bambang Heru Iswanto

Complex Systems Research Group, Department of Physics, Universitas Negeri Jakarta, Jl. Rawamangun Muka, Jakarta 13220, Indonesia


Abstract

Feature extraction is an important step in perfume identification using electronic nose (e-nose) efficiently. In this paper, we present a comparison of several feature extraction techniques under different clustering methods. The sample used was an authentic and six fake perfume samples. The aim of this study is to show the relevant feature extraction technique that improves the cluster validity. The feature extraction methods studied are: relative amplitude (RA), surface (S), spectral centroid (SC), skewness (SK), wavelet decomposition (WD), and wavelet entropy (WE). Data analysis uses the principal component analysis (PCA) method and general clustering algorithms, such as k-Means, agglomerative hierarchical clustering (AHC), and Gaussian mixture models (GMM). Cluster validity on e-nose response data is measured using purity and entropy. The results obtained confirmed the legitimacy of the electronic nose technique as an alternative to the sensory analysis as far as the determination of authenticity of perfume is concerned.

Keywords: feature selection, electronic nose, clustering, perfume scent

Share Link | Plain Format | Corresponding Author (BAMBANG HERU ISWANTO)


306 Computer Science ABS-46

Information Extraction of Scientific Papers with Learning Vector Quantization Algorithm
F Sasmita

Universitas Pendidikan Indonesia


Abstract

Detection of each component of scientific paperwork is difficult for documents that have various formats. These problems can be overcome if using machine learning. The machine learning algorithm used in this study is LVQ. The LVQ algorithm is one part of the algorithm of Artificial Neural Networks. With this algorithm, each component in the scientific paperwork document will be studied first by the LVQ algorithm, then tested to extract the components in the scientific writing document. Based on the testing of 40 thesis scientific papers in 2011 to 2018, the average accuracy of the token-class test form was 78%. The acquisition of token-class accuracy is caused by the use of the weighting feature. Meanwhile, the accuracy with the form of class-token testing was obtained at 6%. The low accuracy of class-tokens is caused by the influence of LVQ algorithms, misspellings, and the appearance of irregular symbols.

Keywords: Information Extraction, Artificial Neural Networks, ANN, Learning Vector Quantization, LVQ, Scientific Paperwork Document, Thesis

Share Link | Plain Format | Corresponding Author (Firdamdam Sasmita)


307 Computer Science ABS-558

Using Euclidean Distance and Haversine Method For Early Warning of Highway Damage Application in Maros District Android-based
Rismayani(a*), Fahmi Satriawan Taslim(b), Reski Ariani(b)

a)Software Engineering Department, STMIK Dipanegara Makassar, Perintis Kemerdekaan Km.9 Street Makassar, Indonesia
rismayani[at]dipanegara.ac.id
b)Informathic Engineering Department, STMIK Dipanegara Makassar, Perintis Kemerdekaan Km.9 Street Makassar, Indonesia


Abstract

The highway in Maros district is part of the Trans Sulawesi route that connects three regions namely Makassar City, Pangkep district and Bone ditrict. The Trans Sulawesi route in the Maros district there were several points that were damage due to damage to road materials during the rainy season, this makes road users who use motorized vehicles instead of two wheels often have accidents. Based on data from the Maros Traffic Police in 2018-2019 the number of road accidents was 188 cases, 35% of which were due to road damage. The problem in this research is how to design an application android-based that can provide early warning about road damage in Maros district so that it can reduce road accident cases due to road damage and how to apply the Euclidean Distance and Haversine method for early warning of highway damage in the Maros district. The method used is Euclidean Distance and Haversine to calculate two points of distance between the rider and the point of damage to the road. The results of this study are the application of early warning of road damage in Maros district, this can help road users, especially riders in getting preliminary information about the state of the road to be traversed so that data drivers are more careful, based on functional testing for road damage early warning applications declared valid, hen based on the results of a questionnaire obtained from 50 respondent consisting of riders to find out the benefits of the application obtained 87.3% of the results declared very useful, 11.2% useful, 1.5% quite useful and 0% useless.

Keywords: Euclidean Distance, Haversine, Early Warning, Highway Demage, Android

Share Link | Plain Format | Corresponding Author (Rismayani Rismayani)


308 Computer Science ABS-307

Comparison of Genetic Algorithm with Differential Evolution in Study Scheduling
Nur Lukman 1, Mohamad Irfan 2, Adi Nugraha3

Department Informatic Engineering, UIN Sunan Gunung Djati Bandung


Abstract

This Pa per proposes to discuss the complexity of scheduling by comparing two optimization methods that are genetic algorithms with differential Evolution. Genetic Algorithms can solve the most simple to complex problems as well. Therefore the Genetic algorithm is precisely applied to the scheduling of subjects. Then another appropriate optimization method for completing optimization is the Differential Evolution (DE) algorithm. DE algorithm is a fast and effective search algorithm in solving numerical and finding optimal global solutions. The steps of the two algorithms are initialization, participation, mutation, crossover, and selection. The scheduling system produces non-optimal schedules for teacher conflicts and empty slot schedules. After the genetic algorithm and differential evolution are applied, an analysis of the results of the subject scheduling is then performed by comparing the fitness values and the execution speed of the two algorithms. genetic algorithm found only 2 perfect schedules out of 10 experiments, whereas in the implementation of differential algorithms, there are 7 perfect schedules out of 10 experiments. Thus it can be concluded that by determining the value of the producing parameters 5, generation 50, mutation 0.6, and crossover 0.2, the differential evolution produces better output or conformity values using genetics

Keywords: Scheduling, Optimization, Genetic Algorithm, Differential Evolution Algorithm

Share Link | Plain Format | Corresponding Author (Nur Lukman)


309 Computer Science ABS-53

Crawl Learning Development based on Multimedia Interactive Learning
Widiastuti, Iman Sulaiman, Susilo, Hernawan, Mashud, Soleh Solahuddin, Karisdha Pradityana

Universitas Negeri Jakarta
Universitas Lambung Mangkurat
Universitas Sriwijaya
Universitas Islam 45 Bekasi


Abstract

The main problem commonly arises within learning process is due to the learner orientation which prefers to the result ignored the process. The case happened since the lack of learning process media, especially media which is using information technology. Purpose: The aims of this research are to develop crawl learning proccess based on multimedia interactive learning in the subject of T&P and to get empirical data about the effectiveness result in a crawl development program of the student who are majoring Education of Body Health and Recreation (PJKR). Method: This research uses Research and Developmet (R&D) method from Borg and Gall that consist of 10 steps development. The subject of this research is taken from 120 students of PJKR. The verification process of this development product is taken for about one semester (6 months). This research has 10 steps development in data collection; 1) the analysis of neccessary and field observation; 2) the arrangement of the research draft; 3) the development of initial product; 4) the trial of initial step; 5) the revision of initial product; 6) the first trial; 7) the product revision; 8) the main test for effectiveness of product; 9) final revision; and 10) the dissemination and implementation. Result: This study results that a percentage of Z table >Z quantification (89 > -5,7622). It means there is a significant difference of the result between Pretest training and Posttest training. Conclusion: So, it can be concluded that the development program is effective to increase students’ skill that are learning a crawl method.

Keywords: Crawl Learning Development, Multimedia Interactive Learning

Share Link | Plain Format | Corresponding Author (Karisdha Karisdha)


310 Computer Science ABS-568

Microservice Architecture Design for Autograder using Distributed Architecture
Rickard Elsen, Muhammad Rikza Nashrulloh, Rinda Cahyana, Asri Mulyani, Ayu Latifah

Sekolah Tinggi Teknologi Garut


Abstract

An autograder is a system for grading student code submission so lecturer and student can get result immediately after code has been submitted. This system using distributed architecture which use multiple engine as grader in purpose to reduce execution time caused by queue. This system need some component to make it work. Based on distributed architecture applied in this system design, the components need to be separated and run independently but still running their respective orchestras. In this paper, we propose microservice architecture design to determine components that might be needed by autograder to complete it purpose and run well.

Keywords: microservice, autograder

Share Link | Plain Format | Corresponding Author (Rickard Elsen)


311 Computer Science ABS-572

Requirement Analysis for Autograder System using Use Case Model
Rickard Elsen, Dede Kurniadi, Sri Rahayu, Muhammad Rikza Nashrulloh

Sekolah Tinggi Teknologi Garut


Abstract

In the beginning of software development, a requirement analysis is needed to determine what features and components must be applied in the software to meet it purpose. Autograder have purpose to grade student submission so lecturer and student can know the grade immediately. To fulfill it, an analysis about requirements for autograder should be done so we can determine what features and components needed to be applied in autograder. This requirement also can be used to trace bug or determine test plan. In this paper, we analyze needed requirement for autograder system and present it in use case model.

Keywords: requirement, autograder

Share Link | Plain Format | Corresponding Author (Rickard Elsen)


312 Computer Science ABS-573

Theoretical Study: Augmented Reality-Based Learning in Sundanese Siger Bridal Make-Up
Sitti Nursetiawati1, Jenny Sista Siregar2, Riri Pursari3

1,2 Cosmetology Education, Engineering Faculty, Jakarta State University Vocational
3 Technology Educational Students, Postgraduate Programs, Faculty of Engineering, Jakarta State University


Abstract

Augmented reality is a technology that is being developed and aimed at advancing and facilitating education. Technological progress, encouraging technology-based learning media needs to be studied first theoretically, before being applied to the learning process. This research is a literacy study, which sees augmented reality as supporting the Sundanese Siger Bridal Makeup course. The purpose of this research is to maximize the use of technology in the learning process and to see the effectiveness of augmented reality, especially in vocational learning. In addition, this research is intended to analyze the extent to which technology is important as support in learning. The results of the study show that (a) Technology today is the main key in teaching and learning activities, (b) Augmented reality, is considered attractive so that it can increase the focus of students during the learning process, (c) selection of appropriate educational technology, in cosmetology Sundanese Siger bride, able to increase student understanding of the material being taught.

Keywords: Augmented Reality, Bridal Make-Up, Educational Technology, Literacy Study, Sundanese Siger

Share Link | Plain Format | Corresponding Author (Sitti Nursetiawati)


313 Computer Science ABS-1087

“Plants and their functions” E-Module based on flip book
Arief Rahman Hakim, Ludovikus Bomans Wadu, Denna Delawanti Chrisyarani*, Diana Safitri, Muhammad Nur Hudha

Universitas Kanjuruhan Malang, Jl. S. Supriadi No. 48 Malang, 65148, Indonesia
*dennadelawanti[at]unikama.ac.id


Abstract

The purpose of this research was to describe the development of E-module based on flip book. This research and development used ADDIE (analysis, design, development, implementation, and evaluation) Model. However, the researcher stopped at the development stage. The result of this developmental research is producing an e-module using the Ncesoft flip book Maker application. According to the evaluation from the material and language experts, the developed e-module obtained an average score of 80% and from the media expert, it obtained 84%. Thus, the developed media was considered “Valid”. The development of e-module based on Ncesoft flip book Maker can help children to learn Plants and their functions

Keywords: e-module, Flip Book, character, science

Share Link | Plain Format | Corresponding Author (Arief Rahman Hakim)


314 Computer Science ABS-1092

A Structural Equation Modeling of Academic Self-Concept Scale on Computational Thinking
Yeni Anistyasari, Ekohariadi, IGP Asto Buditjahjanto

Universitas Negeri Surabaya, Indonesia


Abstract

This examination is proposed for approving the academic self-concept scale particularly in computational thinking among vocational secondary school students. Structural Equation Modeling (SEM) was exploited to approve two subscales including academic confidence, academic effort, and computational thinking. The examination was directed 80 students on males and females from first degrees of Introductory Programming Class. The impact of academic self-concept on students computational thinking was explored to determine whether the theorized model fitted the data and analysed the invariance of the path coefficients. The evaluation results uncovered that academic self-concept impacted computational thinking and the hypothesised model fitted the data. It was additionally noticed that academic confidence, academic effort, and computational thinking are a proportion of academic self-concept. As indicated by the results the self-concept scalee on computational thinking was regarded satisfactory in gathering data about academic self-concept among vocational secondary school students.

Keywords: Academic self-concept; computational thinking; structural equation modeling

Share Link | Plain Format | Corresponding Author (Yeni Anistyasari)


315 Computer Science ABS-326

Geographic Information Systems for Web-Based Maternity Centers
Asri Mulyani (a*), Dian Saadillah Maylawati (b), Dede Kurniadi (a), Ria Diani Putri (a)

a) Department of Informatics, Sekolah Tinggi Teknologi Garut, Jalan Mayor Syamsu No. 1, Garut, Indonesia
*asrimulyani[at]sttgarut.ac.id
b) Department of Informatics, UIN Sunan Gunung Djati, Bandung, Indonesia


Abstract

One of the benefits of the geographic information system (GIS) is that it is a tool for capturing, storing, and displaying data related to the approximate position of the earth. The delivery place is one of the critical areas that considered urgent to deal with the delivery of pregnant women. With this information system, it expected that the public could quickly obtain information on the distribution of the nearest birthplaces, profiles of medical personnel such as doctors, midwives, and nurses as well as available facilities. The methodology used in this study is the Rational Unified Process, with stages: inception, elaboration, construction, and transition. The results of this study are web-based GIS applications to search for distribution of maternity places to facilitate the community in finding anywhere the distribution of midwives, their location, and facilities in the midwifes area.

Keywords: Geographic Information Systems, Maternity Centers, Web-Based, RUP

Share Link | Plain Format | Corresponding Author (Asri Mulyani)


316 Computer Science ABS-839

The effect of worked example on learning the carbon cycle using s-note application on the intrinsic cognitive load of senior high school students
D N Aziz, A Rahmat and Amprasto

Departemen Pendidikan Biologi, Sekolah Pascasarjana, Universitas Pendidikan Indonesia, Jl. Dr. Setiabudhi No.229, Bandung 40154, Indonesia
Departemen Pendidikan Biologi, FPMIPA, Universitas Pendidikan Indonesia, Jl. Dr. Setiabudhi No.229, Bandung 40154, Indonesia


Abstract

Abstract. Students find it difficult to understand the sequence of process steps that occur in the carbon cycle. This can load students cognitive systems which can cause cognitive load, one of which is intrinsic cognitive load. Intrinsic cognitive load is related to the load of processing information received. One way to overcome the cognitive load on students can use worked example. The purpose of this study is to obtain information about the effect of working example on learning the carbon cycle using S-Note application to the intrinsic cognitive load. This research is a quasi-experimental study. Intrinsic cognitive load is measured using a task complexity worksheet. The carbon cycle used as a working example is created using the s-note application. The results of this study are students who are taught with worked example have a low intrinsic cognitive load. The results are shown based on the value of student information processing. The experimental class was in the high category (72.00) and the control category in the moderate category (47.09). This study can be concluded that working example on learning the carbon cycle using the S-Note application can have an effect on reducing students intrinsic cognitive load.

Keywords: worked example, carbon cycle, s-note application, intrinsic cognitive load

Share Link | Plain Format | Corresponding Author (Dahlan Noor Aziz)


317 Computer Science ABS-330

Expert System Development for Homeopathy Medicine
Asri Mulyani*, Dede Kurniadi, Mubarik Ahmad, Dini Destiani Siti Fatimah

Department of Informatics, Sekolah Tinggi Teknologi Garut, Jalan Mayor Syamsu No. 1, Garut, Indonesia
*asrimulyani[at]sttgarut.ac.id


Abstract

Health is the most critical thing in life. It is invaluable for every individual because health is a prosperous state of soul, body, and social that enables everyone to live a good and productive life. Homeopathy is an alternative treatment that has a fundamental theory that sick people can is carried by using the effect of the reflection of substance or energy in the body that produces symptoms in healthy people. This study aims to assist the public in obtaining information from doctors or homeopathic medicine experts based on symptoms, complaints, illnesses, and suggested drugs. The method used is the Expert System Development Life Cycle (ESDLC) with expert system reasoning using forward chaining inference techniques. The research process is carried out following the stages and activities of the ESDLC methodology that results in the design and application of an expert system with symptoms, illnesses, and questions that are consistent with the theory of the doctor or homeopathic expert. This research resulted in an application to help expert homeopathic medicine experts with pediatric patients who can facilitate the process of diagnosing the disease along with the recommended medicine.

Keywords: Expert System, Forward chaining, Homeopathic, Medicine, ESDLC

Share Link | Plain Format | Corresponding Author (Asri Mulyani)


318 Computer Science ABS-586

THE IMPACT OF INQUIRY BASED E-MODULE FOR GEOMETRY ON LEARNING GEOMETRY OF ELEMENTARY SCHOOL EDUCATION STUDENTS
Dyah Triwahyuningtyas and I Ketut Suastika

Elementary School Teacher Education Study Program, Universitas Kanjuruhan Malang
Indonesia


Abstract

This study aims to identify the impact of Inquiry-based E-module for Geometry on learning geometry of elementary school teacher education. The method employed was experimental research using Non-equivalent Control Group Design. The subjects of this study were elementary school teacher education students in Malang city which consisted of experimental and control classes. The data were required through statistical tests and analyses through SPSS 21.0 for Windows. The results showed the results of the T-test showed that there were differences in the average scores of students who used e-modules without using e-modules. This means that there is an influence of the use of inquiry-based geometry e-module on student learning outcomes. So the Inquiry-based E-module for Geometry can be used as e-book on the topic of geometry which includes two-dimensional and geometric shapes

Keywords: e-modul, geometry, inquiry

Share Link | Plain Format | Corresponding Author (Dyah Triwahyuningtyas)


319 Computer Science ABS-1098

Texture Histogram Features for Tea Leaf Identification using Visible Digital Camera
Alma and Bambang Heru Iswanto

Complex Systems Research Group, Department of Physics, FMIPA, Universitas Negeri Jakarta, Jl. Rawamangun Muka, Jakarta 13220, Indonesia


Abstract

This paper presents our study on the statistical texture histogram features to identify fresh tea leaves using a visible digital camera. For this purpose, the tea leaves were shooted every three days using the camera with 8 different orientations, a multiple of 45 degrees. Features of the images were extracted using the method to collect the feature dataset. Therefore, Principal Component Analysis (PCA), LBGU-EM clustering method, and Fisher’s Linear Discriminant Analysis (LDA) were applied to analyze the tea leaves based on the dataset. Experimental results using 320 image samples of four different categories show that the proposed method generated the image features that can significantly distinguish the fresh tea leaves categories.

Keywords: feature selection, histogram, principal component analysis, classification, tea

Share Link | Plain Format | Corresponding Author (BAMBANG HERU ISWANTO)


320 Computer Science ABS-592

HPAI Consumer Shopping Analysis using Apriori Algorithm
Yulian Findawati, Sumarno, Yunianita Rachmawati, Ika Nur Hikmah

PT Herba Penawar Alwahida sells a variety of herbal products. The process of buying and selling transactions occur every day, resulting in a pile of datapretty much. However, so far the transaction data has only been used as material to make monthly reports without further use of data these, even though from these data information can be extracted to support marketing. To utilize existing transaction data, the authors make a website based data mining application. This application will be developed by method association (Association Rule) uses apriori algorithm. So that it can be seen the level of accuracy of this application. With the application of data mining, is expected to help the distributor to get information about which HPAI products are often purchased by consumers simultaneously, so as to improve the product marketing and maintaining process availability of stock of these products to remain.


Abstract

PT Herba Penawar Alwahida sells a variety of herbal products. The process of buying and selling transactions occur every day, resulting in a pile of datapretty much. However, so far the transaction data has only been used as material to make monthly reports without further use of data these, even though from these data information can be extracted to support marketing. To utilize existing transaction data, the authors make a website based data mining application. This application will be developed by method association (Association Rule) uses apriori algorithm. So that it can be seen the level of accuracy of this application. With the application of data mining, is expected to help the distributor to get information about which HPAI products are often purchased by consumers simultaneously, so as to improve the product marketing and maintaining process availability of stock of these products to remain.

Keywords: Apriori, Shopping Analysis

Share Link | Plain Format | Corresponding Author (yulian findawati)


321 Computer Science ABS-340

The Development of Sign Language Learning Media Using Multimedia Systems
Dewi Tresnawati, Ridwan Setiawan, Novia Alawiah, Deni Heryanto, Sri Rahayu

Sekolah Tinggi Teknologi Garut


Abstract

Language is a means to communicate. The languages in the world are diverse, one of which is sign language. There are two types of sign languages in Indonesia, namely BISINDO (Indonesian Sign Language) and SIBI (Indonesian Language System). Besides that, few people know the sign language, and the method used still uses conventional or manual methods so that it feels challenging to communicate with people who are deaf speech. This study aims to develop sign language learning applications using multimedia systems that are expected to help people with hearing impairment and hearing impairment, the general public, and teachers in communicating with speech deaf people. In this study, using the Multimedia Development LifeeCycle research method, Alpha testing with Black Box testing and beta testing as an application testing method to measure user satisfaction. The results of research using beta testing is an android-based sign language learning application suitable for the general public, and the deaf is equipped with evaluation features and delivery of material in the form of video.

Keywords: Applications, Sign Language, Learning Media, Multimedia Systems

Share Link | Plain Format | Corresponding Author (Dewi Tresnawati)


322 Computer Science ABS-596

Regression Analysis and Real Application
I Maryati, T S Sumartini, D. Sofyan

Institut Pendidikan Indonesia Garut


Abstract

Regression is a statistical analysis method used to see the effect between two or more variables. The benefits of regression analysis are used in almost all fields of life, both in the fields of economics, industry and employment, history, government, environmental sciences, etc. In this article reveals what assumptions must be met for an ideal regression to be obtained. How it is applied in real life can be demonstrated in this research.

Keywords: Regression Analysis

Share Link | Plain Format | Corresponding Author (Iyam Maryati)


323 Computer Science ABS-86

A review on Recommender Systems for Course Selection in Higher Education
Ninyikiriza Deborah Lynn ,Andi wahju Rahardjo Emanuel

Universitas Atma Jaya Yogyakarta
Universitas Atma Jaya Yogyakarta


Abstract

Recommender systems are widely used in several fields. These systems work by recommending a personalized list of items to users based on their interests and thus helping users to overcome excessive information offered to them. Choosing the right courses is a very challenging task for students while joining a new academic level. It is very essential for students to choose courses or majors of their ability. Choosing the wrong course may affect a student’s whole career life. Although universities have tried to use several methods to help students to choose right majors, such as providing counselors to help students on decision making, the system is not that much efficient because a lot of time is wasted in meeting the counselors and still, the students end up making wrong choices. This is primarily due to the myriad courses available in different faculties of universities every year. The fact that some of these courses are almost the same, new students tend to be confused. The existing researches about recommendation in the education field are limited to recommending articles, research papers, and books to students and research scholars. This paper aims at exploring the use of recommender systems to assist students in selecting courses that correspond to their abilities and interests. The results from this review showed that Hybrid recommendation approach/system can be the best method to help students to choose the right courses in preparation for their future careers.

Keywords: Recommender Systems, Students, Course Selection, Higher Education.

Share Link | Plain Format | Corresponding Author (Ninyikiriza Deborah LYNN)


324 Computer Science ABS-598

Developing cognitive activities of senior high school students using modeling example (3D animation model) in biogeochemical cycle learning
D Susanti, A Rahmat and Amprasto

Departemen Pendidikan Biologi, Sekolah Pascasarjana, Universitas Pendidikan Indonesia, Jl. Dr. Setiabudhi No.229, Bandung 40154, Indonesia
Departemen Pendidikan Biologi, FPMIPA, Universitas Pendidikan Indonesia, Jl. Dr. Setiabudhi No.229, Bandung 40154, Indonesia


Abstract

Abstract. Cognitive activities involve mental activities that occur in working memory when a person is thinking. Cognitive activity has an important contribution in building students’ understanding when studying a diagram. Students find difficulty in studying the biogeochemical cycle. Based on the complexity of the information contained in the biogeochemical diagram, a learning approach is needed that can develop students’ cognitive activities. One approach that can be applied is modeling example. The model created in this study is a 3D carbon cycle animation model created using the software. The purpose of this study was to obtain information about the development of students’ cognitive activities in learning biogeochemical cycle using modeling example.The cognitive activity research was obtained using think-aloud protocols (TAPs). The results of this study indicate that modeling example can bring up four cognitive activities, that are activating prior knowledge, hypothesis, inference, and elaboration. Elaboration was the highest activity that emerged (46,77%) when learning using modeling example.

Keywords: cognitive activity, modeling example, 3D animation model, biogeochemical cycle

Share Link | Plain Format | Corresponding Author (Dewi Susanti)


325 Computer Science ABS-599

Development of Geographic Information System for Small and Medium Enterprise Centers
Eri Satria*, Rinda Cahyana, Yunus Bachtiar, Dini Destiani Siti Fatimah

Department of Informatics
Sekolah Tinggi Teknologi Garut
Jalan Mayor Syamsu no 1, Garut 44151, Indonesia

*erisatria[at]sttgarut.ac.id


Abstract

The small and medium enterprises (SME) actors support the economic development in Indonesia. The number of SMEs is increasing rapidly every year. One obstacle faced by SME is the difficulty of consumers to get business information and find the location of the place of business. The aim of this research is to design and to develop a geographic information system regarding the mapping of business centers. The system developed provides information in the form of a visual display of the business profile and business location of the SME. The method used is the Rational Unified Process, which consists of inception, elaboration, construction and transition. The results of the study consisted of the design and prototype of the geographic information system of the SME business center that made it easy for users to find location information and SME business profiles. The business center searches feature displays business locations in the form of a map that is connected with google map technology. In addition the system built displays the latest and most accessible information as well as the SME contact information of search results. For system users who are interested in becoming members of the business center, registration features are provided so that they get the facilities provided by the business center. Future studies are expected to be able to show the route of travel from the users position to the business center by considering the closest distance or based on criteria determined by the user.

Keywords: Small and Medium Enterprise; geographic; map; business center

Share Link | Plain Format | Corresponding Author (Eri Satria)


326 Computer Science ABS-347

DEVELOPMENT OF DIGITAL COMIC FOR SCIENCE LEARNING IN ELEMENTARY SCHOOL
Yunita Sari, Rani Puspita Sari,Mohamad Syarif Sumantri,Arita Marini

1 Faculty of Teacher Training and Education, Universitas Islam Sultan Agung Semarang, Indonesia
2 Faculty of Teacher Training and Education, Universitas Islam 45 Bekasi, Indonesia
3 Faculty of Teacher Training and Education, Universitas Negeri Jakarta, Indonesia
4 Faculty of Teacher Training and Education, Universitas Negeri Jakarta, Indonesia


Abstract

This study aims to develop digital comics for learning science in elementary schools. Digital comics make it easier for students to learn science both online and online. The method used is research and development. The method used in data collection is a questionnaire. Research and development results: (1) The development research process is carried out with several stages adapted from the Plomp development model. The stages: Initial Investigation, Design (design), Realization (construction). The initial investigation phase includes curriculum analysis, material analysis, and analysis of learning objectives. The design phase includes the preparation of material, media selection, format selection, and digital comic design. The realization phase (construction) includes finished products in the form of applications (.apk).

Keywords: digital,comics science,elementary schools

Share Link | Plain Format | Corresponding Author (Yunita Sari)


327 Computer Science ABS-604

Gender in Artificial Intelligence (AI-Android) on Sophia and (AI-Virtual) on Lilmiquela
Syihabul Furqon, Busro, Radea Yuli Akhmad Hambali, Ahmad Gibson Albustomi, Neng Hannah

Faculty of Ushuluddin UIN Sunan Gunung Djati Bandung


Abstract

Artificial Intelligence (AI) in the 21st century is growing rapidly. Now human life leaves very little boundary between the real and the artificial. AI intelligence over time becomes more organic and results in the melting of boundaries between humans and AI. In the last decade, AI-Android and AI-Virtual have emerged which have increasingly blended the boundaries of reality. Through analysis of the philosophy of artificial intelligence in the spectrum of post-phenomenological embodied Don Ihde and Vincent C. Müller, it was found that one of the things that increasingly fused human reality and AI was gender choice. This choice has been proven to result in the dissolution of human and AI realities, and will further challenge humans to develop a philosophy of transhumanism. Because, if AI has been so organic and fused, then the development of AI will be in accordance, as well as with human development. If not said to be human itself.

Keywords: Artificial Intelligence, Science Philosophy, Artificial Intelligence Philosophy, Body, Post-Phenomenology, Robotic, AI-Android, Sophia, AI-Virtual, Lilmiquela.

Share Link | Plain Format | Corresponding Author (Busro Busro)


328 Computer Science ABS-93

A Preliminary Phase on Anatomizing Multiple Sensitive Attributes by Determining Main Sensitive Attribute
Widodo (a*), Asep Wahyudin (b)

(a) Department of Informatics Education, Universitas Negeri Jakarta

(b) Department of Computer Science, Universitas Pendidikan Indonesia


Abstract

Privacy in publishing data becomes an important and interesting research recently. Many works have been conducted on keeping published data privately. K-anonymity was proposed as first model in this study. Yet, this model still has some drawbacks. A better model called anatomy is proposed to fix k-anonymity. Many studies on anatomy are performed on single sensitive attribute, while in the real world, a microdata table always contains multiple sensitive attributes. This work handles problem on how to publish data in private mode by rearranging anatomy model. This research aims to determine main sensitive attribute in anatomy with multiple sensitive attribute. This preliminary phase result is a prepared model of main sensitive attribute for anatomy.

Keywords: Anatomy, Multiple Sensitive Attributes, Privacy Preserving Data

Share Link | Plain Format | Corresponding Author (Widodo Widodo)


329 Computer Science ABS-94

A Comparative Review of Extractive Text Summarization in Indonesian Language
Widodo, Murien Nugraheni, Irma Permata Sari

Department of Informatics Education, Universitas Negeri Jakarta


Abstract

Text summarization has important role in natural language processing. One of text summarization type is extractive summarization. Research on text summarization in Indonesian Language is still rare and not evaluated comprehensively. Each research is only conducted based on subjectivity of researcher. This paper reviewed and evaluated some works on Indonesian Language Text Summarization for obtaining the better method by analyzing some aspects. This review also mapped Indonesian text summarization evaluation techniques and obtained its advantages and drawbacks. This research aims to provide a comprehensive review of text summarization in Indonesian Language. Result of this study is a comparative review of some works which showed detailed aspects in summarization method.

Keywords: Text summarization, Ectractive summarization, review

Share Link | Plain Format | Corresponding Author (Widodo Widodo)


330 Computer Science ABS-99

Development of Football Game Learning with Multimedia-Based for Junior High School Students
Alim Citra Aria Bima (a*) , Faisal Thaib (b) , Suyoto (b)

UNIVERSITAS ATMA JAYA YOGYAKARTA


Abstract

Abstract. Introduction:The game of football is one of the submitters in Physical Education and Sports lessons, which are not only theory but also field practice. The skills in presenting football sports material by teachers in Junior High Schools still use conventional methods in the form of explanations through stories, and the evaluation model also still uses paper in assessing and measuring students understanding of the material that has been given. Objective: The paper will explain to develops the application of football game learning with multimedia-based for Junior High School students. Methods: The application uses QR Code and KAHOOT!. Students can access practise material about football game techniques that have been provided by the teacher through a QR Code scan, and for evaluation, model using the KAHOOT!. Results: the application able to measure or find out how the feasibility of multimedia-based learning models and how students respond to new learning models that will be applied.

Keywords: KAHOOT!; Multimedia; Football Game

Share Link | Plain Format | Corresponding Author (ALIM CITRA ARIA BIMA)


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